Vrvana, the Montreal-based company formerly known as True Player Gear, today launched a crowdfunding campaign for its previously announced virtual reality device, Totem (working title). The company ...
Anticipation is slowly turning into reality in the virtual reality market, with Oculus recently announcing iminent preorder availability of their head-mounted displays. But there's still so much ...
Chinese chip maker Allwinner recently unveiled a platform for low-cost all-in-one virtual reality headsets called the Allwinner H8vr. While the company admits that its low-cost, low-power solution ...
Another entrant to the burgeoning VR Headset market has appeared seemingly out of nowhere and straight to Kickstarter. AntVR promises wireless video streaming, a 1080p display and a proprietary motion ...
Open Source Virtual Reality’s (OSVR) flagship VR headset is to get some upgrades. HDK v1.1 brings a low latency 1080p OLED panel and video mirroring amongst other enhancements, the movement has ...
Stay on top of all our E3 2013 coverage here. LOS ANGELES — Virtual reality just got a few more lines of resolution today. Oculus VR, the company behind the Oculus Rift virtual-reality headset, ...
NVIDIA has come out with new recommendations for VR gaming on their GeForce video cards, with teh company recommending their Maxwell-based GeForce GTX 980 and GeForce GTX 980 Ti for VR gaming at ...
All Xbox Scorpio games (that's our shorthand, not Microsoft's specific nomenclature) are required to be backwards-compatible with Xbox One titles. The only exception to this may be VR titles, which ...
PlayStation 4 is rumoured to be receiving PSone and PS2 classic support soon, together with 1080p rendering for select titles, according to an industry insider. It comes from tipster Ahsan Rasheed, ...
At first glance, the tiny conference room tucked away in a back corner of the L.A. Convention Center’s West Hall seemed like any other: cramped, with white walls and gray carpeting, under the ...
All Xbox Scorpio games (that's our shorthand, not Microsoft's specific nomenclature) are required to be backwards-compatible with Xbox One titles. The only exception to this may be VR titles, which ...
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